Software Development unit of study descriptions
SOFT – Software Development unit of study descriptions
SOFT2201 Software Construction and Design 1
Credit points: 6 Session: Semester 2 Classes: lectures, laboratories Prerequisites: INFO1113 OR INFO1103 OR INFO1105 OR INFO1905 Prohibitions: INFO3220 Assessment: through semester assessment (50%), final exam (50%) Mode of delivery: Normal (lecture/lab/tutorial) day Faculty: Engineering and Information Technologies
This unit introduces the foundations of software design and construction. It covers the topics of modelling software (UML, CRC, use cases), software design principles, object-oriented programming theory (inheritance, polymorphism, dynamic subtyping and generics), and simple design patterns. The unit aims to foster a strong technical understanding of the underlying software design and construction theory (delivered in the lecture) but also has a strong emphasis of the practice, where students apply the theory on practical examples.
SOFT2412 Agile Software Development Practices
Credit points: 6 Session: Semester 2 Classes: Lectures, Laboratories, Project Work - own time Prerequisites: INFO1113 OR INFO1103 OR INFO1105 OR INFO1905 Assessment: through semester assessment (50%), final exam (50%) Mode of delivery: Normal (lecture/lab/tutorial) day Faculty: Engineering and Information Technologies
This unit builds students skills to follow defined processes in software development, in particular, working in small teams in an agile approach. Content covers the underlying concepts and principles of software processes, their analysis, measurement and improvement. Students will practice with a variety of professional-strength tool support for the practices that ensure quality outcomes. The unit requires students to enter already skilled in individual programming; instead this unit focuses on the complexities in a team setting.
SOFT3202 Software Construction and Design 2
Credit points: 6 Session: Semester 1 Classes: lectures, laboratories Prerequisites: SOFT2201 Prohibitions: INFO3220 Assessment: through semester assessment (50%), final exam (50%) Mode of delivery: Normal (lecture/lab/tutorial) day Faculty: Engineering and Information Technologies
This unit is a sequel of Software Construction and Design I (SOFT2301). It introduces advanced concepts which build on the topics of SOFT2301. SOFT3302 covers topics including software validation and verification, the theory of testing, and advanced design patterns. The unit has a strong focus on the theoretical underpinning of software design. I the labs the theory is applied with contemporary tools with concrete examples.
SOFT3410 Concurrency for Software Development
Credit points: 6 Session: Semester 2 Classes: lectures, laboratories Prerequisites: (INFO1105 OR INFO1905) OR ((INFO1103 OR INFO1113) AND (COMP2123 OR COMP2823)) Assessment: through semester assessment (50%), final exam (50%) Mode of delivery: Normal (lecture/lab/tutorial) day Faculty: Engineering and Information Technologies
The manufacturing industry has experienced a radical shift in the way they design computers, with the integration of multiple processors on the same chip. This hardware shift now requires software developers to acquire the skills that will allow them to write efficient concurrent software. Software developers used to wait for manufacturers to increase the clock frequency of their processors to see increases in the performance of their programs, the challenge is now to exploit, in the same program, more and more processing resources rather than faster processing resources. In this unit, you will learn how to tackle the problems underlying this challenge, including developing and testing concurrent programs, synchronizing resources between concurrent threads, overcoming fairness issues and guaranteeing progress, and ensuring scalability in the level of concurrency.
SOFT3413 Software Development Project
Credit points: 6 Session: Semester 2 Classes: project work, site visits, meetings Prerequisites: 18CP 2000-level or above units from SOFT, COMP or INFO Assumed knowledge: SOFT3202 Assessment: through semester assessment (100%) Mode of delivery: Normal (lecture/lab/tutorial) day Faculty: Engineering and Information Technologies
Note: Department permission required for enrolment
This unit will provide students an opportunity to apply the knowledge and practice the skills acquired in the prerequisite and qualifying units, in the context of designing and building a substantial software development system in diverse application domains including life sciences. Working in groups for an external client combined with academic supervision, students will need to carry out the full range of activities including requirements capture, analysis and design, coding, testing and documentation. Students will use the XP methodology and make use of professional tools for the management of their project.